Due to persistent server issues in Diablo 2 Resurrected, the game team updated patches, which should clearly explain the limitations of the game.
Patch 11.5 supports PCs and game consoles, and currently it supports sending messages within the game about how much time is left before the player can create or join another Diablo 2 Resurrected Runes game. In addition, if you try to join a game that is full, you can now join another game without waiting. This update also limits the speed at which players can join and create games based on the current server capacity.
Diablo 2 Resurrected has always faced the problem of quickly joining and creating games, so Blizzard has limited its completion speed. Because most of the game's content is based on the original game code, it is not designed for modern game styles. Its gameplay makes the game database overwhelmed, so Blizzard guesses the speed limit for game creation or joining.
The game has always had stability issues, and it often happens that players go offline after logging in to the server. Therefore, Blizzard also introduced the login queue during the busy server period, so as to prevent such situations from happening.
For the complete description of the Diablo 2 Resurrected 11.5 patch, the following will give you a brief introduction.
This patch updates the game client, and the speed at which players join or create games can be adjusted according to the ease of the server. In addition, the remaining time before the player can join or create another game can also be communicated through in-game messages. Moreover, the refund function for joining or creating game rates is currently added, so if the added game is full, you can also try to join another game immediately without being restricted.
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